By Paul Cornell
The darkish is emerging . . .
Detective Inspector James Quill is ready to accomplish the medicine bust of his profession. Then his prize suspect Rob Toshack is murdered in custody. livid, Quill pursues the research, co-opting intelligence analyst Lisa Ross and undercover police officers Costain and Sefton. yet not anything approximately Toshack’s homicide is basic. Toshack had struck a cut price with a vindictive entity, whose occult powers stored Toshack one step prior to the legislations – till his good fortune ran out.
Now, the crew needs to discover a 'suspect' who can bend area and time and change reminiscence itself. and they'll kill back. because the team starts off to work out London’s sinister magic for themselves, they've got offerings: panic or use their new skills. Then they have to hunt a terrifying supernatural strength the one approach they know the way: utilizing police equipment, gear and strategies. yet they have to all research the principles of this new video game - and quick. greater than their lives depends upon it.